The rocket launcher, also known as the Paingiver, returns as a weapon in Doom Eternal. It features an all-new appearance with a transparent barrel and a skull motif on its side. 'Deals massive explosive damage, be careful! Great for a group or a single, slow moving target.' Once the game is running, click 'Load Mods' and make sure the status changes to 'Injected' or enable 'Auto Load Mods' under Settings. To open the in game menu, press the ' or 'Home' key on your keyboard while in rocket league. If the menu doesn't open make sure you don't have any launch options enabled in steam. Such as -nomovie (-log works fine). 'Show Command Line' from the Rocket Menu will crash if your command line is blank. This is a known issue with Turok, Turok 2, and Doom 64 EX. This will be fixed soon, and does NOT prevent normal operation such as adding mods, sorting them, and playing games. . Mod permission granted The scripts are no mod, but errythang else is!. Special Effects Particle effects when rocket is fired. 'Expanding Sphere' prim explosion, as well as more particles. Customizable logo On the sides of the Doom Rocket Launcher there is, at default, a small image of the rocket projectile.
Description
Doom Launcher by hobomaster22 is a Doom Frontend that doesn't only serve as a startup-utility but as a whole database for all your original doom-engine games and all your custom wads, pk3s and projects for Doom and similar games. It can be compared to D-Fend Reloaded (a DOSBOX database frontend) and has similar awesome features to sort, organize and keep track of your collection. For bugreports and feedback please use the development forum.
DETAILS
| FEATURES | Direct download and metadata update from /idgames (through API) |
| Add mods by drag and drop (ZIP including WAD/PK3/DEH/TXT) | |
| Automatic scraping of title, author, release date and description from the included textfile | |
| Importing screenshots directly from the sourceport into the database | |
| Maintaining demos and savegames | |
| Scans files for map lump names (e.g. E4M3, MAP20, STR20) | |
| Add any sourceports to the database | |
| Selecting specific files within a ZIP file | |
| Tagging mods with custom unlimited colored tags | |
| Shows play-statistics (killed monsters, collected items, play time) | |
| Automatic daily database backups | |
| INFORMATION | Platform: Windows |
| Base: .NET Framework | |
| Type: Doom frontend and database | |
| Version: 3.1.0 (September 13th, 2020) | |
| DOWNLOAD | archiveDoomLauncher 3.1.0(3.20 MB) |
| GITHUB | https://github.com/hobomaster22/DoomLauncher |
Check out this Rocket Launcher guide for DOOM Eternal! Contains info on all Rocket Launcher's Mods, Upgrades, Mastery, & challenges, as well as tips on how to use it effectively!
Table of Contents
Check Out All Weapons List Here!Rocket Launcher - Weapon Stats & Tips
Rocket Launcher - Basic Stats
| Ammo Type | - Rocket |
|---|---|
| Effective Range | - Mid Range |
| Strong Against | - While good against everything, don't waste it on lone stragglers. Beware of Hell Knights that can close in fast and Carcass' Shield that pops in your face |
High-Yield Area Blast Weapon
The Rocket Launcher fires a high yield rocket which explodes in an area blast when hitting any surface. Its Rocket flight speed is pretty slow so lead your shots accordingly. Targets too far away might dodge the rockets.
Damages Self If Too Close
Unlike other weapons, a rocket explosion will damage the user if detonated too close. Despite its high burst damage, don't pop out the Rocket Launcher when the enemy is in your face, or it might make matters worse.
Check Out All Weapons List Here!Effective Vs Swarms Or Tough Enemies
Great for damaging a group of enemies or chipping away at larger, tougher enemies such as the Mancubus. When firing into swarms, try to get the high ground and shoot the floors of the targets for ma blast radius.
Check Out All Enemies & Boss List Here!Pick Your Targets
Although Rocket Launcher is good against most targets, there are enemies that can counter it like the Carcass, and will be an overkill for fodders unless they're grouped together.
Remote Detonate - Rocket Launcher Mod
Manually Detonate Rockets
Remote Detonate will let Rocket Launcher's rockets to be remotely detonated before striking a surface. It is useful for targeting hard to reach enemy weakness such as Pinky's back,or for fast targets that often dodges the rockets. Detonating can be difficult to do when being swarmed.
Can Be Used For Peek-A-Boo Attacks
One tactic you can use is to come out, fire a rocket, run behind cover, and then detonate before the targets can retaliate. This is effective particularly in corridor fights where the targets can't move around.

Available Upgrades: Remote Detonate Mod
Prioritize Concussive Blasts upgrade as it can interrupt demons in a wide area for crowd control. Then pick up Proximity Flare so you can start the mastery challenge.
| UpgradePoint | Description |
|---|---|
| Proximity Flare3 | Rockets will trigger a flare when they are near targets that will be damaged by the remote detonation (a blue blaze at the booster of rocket) |
| Concussive Blast6 | Remote Detonations now generate a large, non-damaging concussive blast that can interrupt demons |
Explosive Array - Remote Detonate Mastery
If a rocket is detonated while the Proximity Flare is active, additional explosives (3 in total) will activate to create a larger area of effect.

NOTE: All Upgrades need to be unlocked to access the Mastery Challenge and unlock the Mastery.
Mastery Challenge
Kill 60 enemies while Proximity Flare is active.
Bypass Challenge With Mastery Tokens
By spending a Mastery Token, you can immediately bypass the mastery challenge. For Remote Detonate, it may be worth it to use a Token to unlock as timing 60 kills can take quite some time.
Lock-On Burst - Rocket Launcher Mod
3 Homing Missiles After Lock-On
After a Lock-on, 3 missiles will be fired that automatically tracks the target until hit. Useful for dispatching Whiplash, Cacodemon & Pain Elemental that runs around a lot but drains ammo fast.
Available Upgrades: Lock-On Burst Mod
Prioritize Fast Reset upgrade as it cuts Lock-on speed by 50%, letting you become more mobile by not having to lock-on so long. Fast Rest, and even the mastery is optional due to how fast the ammo drain will be.

| UpgradePoint | Description |
|---|---|
| Fast Reset3 | Lock-On Burst recharge time decreased by 37.5% |
| Quick Launch6 | Lock-on speed is increased by 50% |
Dual Lock - Improvements Mastery
A second lock-on target can be acquired before firing rocket bursts.
NOTE: All Upgrades need to be unlocked to access the Mastery Challenge and unlock the Mastery.
Mastery Challenge
Kill 15 Prowler Demons with Lock-on Burst.
Bypass Challenge With Mastery Tokens
By spending a Mastery Token, you can immediately bypass the mastery challenge. For Dual Lock, it is completely optional as the priority for this mastery is not too high.
DOOM Eternal Related Articles
Story Mission Walkthrough
Doom Rocket Launcher Mod Fallout 4
| 1. Hell On Earth | 2. Exultia |
| 3. Cultist Base | 4. Doom Hunter Base |
| 5. Super Gore Nest | 6. Arc Complex |
| 7. Mars Core | 8. Sentinel Prime |
| 9. Taras Nabad | 10. Nekravol |
| 11. Nekravol - Part 2 | 12. Urdak |
| 13. Final Sin | - |
Must-Read Guides
| All Weapons | Skins & Customization |
| Runes | Glory Kill |
| Weapon Upgrades | Modbot Locations |
| Praetor Suit Points | Sentinel Crystals |
| Sentinel Batteries | Demonic Corruption |
Rocket Launcher Rust
Beginner Tips & Guide